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In-game advertising have recently
become a more popular and profitable form of advertising. In fact, they have
become so popular, that Microsoft Xbox created an advertising unit called NUads
which went live in Fall 2012. It allows customers to respond to advertisers, by
a simple wave of the hand or spoken word. As of January 7, 2013, 37% of viewers
engaged with NUads when prompted with the option to vote. Of the 37%, 71%
actually voted (Microsoft). In-game ads engage consumers far more than
traditional tv commercials. The demand to advertise through gaming has increased
drastically. The in-game ad market could grow to $1 billion globally by 2014. (ESA)
Like Xbox’s NUads, many other businesses
are using in-game ads to market to their customers. Because in-game ads are very
creative and interactive, there’s a certain market that companies have a
particular interest engaging: children. Children have much purchase power, especially
in the food industry. Children influence more than $100 billion in food and
beverages each year, and over half of all cold cereal purchases (Ritchel). In effect, many food companies, like General
Mills, Kellogs, and Post, have purposely targeted children through in-game
advertising.
For instance, kids can play games
through an ad that can create characters, comic strips, etc. Also, while
playing these games, the children have the capability to send results via
email, text, etc (Ritchel). This is a great marketing strategy because
advertisers can evaluate kid’s tastes and visual preferences. It also allows kids
to become marketers themselves, by spreading the word to their peers. Also,
in-game ads allow children to interact and customize preferences without their
parent’s opinion, which is a great tool to clearly understand the child’s
perspective on consumer products.
However, these enticing in-game
advertisements may come with unhealthy consequences. For instance, Lesly is a
10 year old 4th grader, who plays Baby Bottle Pops (make as
hyperlink) and other candy and cereal games online (Ritchel). She sees multiple
in-game ad banners of Baby Bottle Pops. But, like most kids her age, she doesn’t
understand what advertisements are in general. She can’t tell the difference
between an online game vs. an in-game ad, because both are amusing to her. As a
result, she unknowingly participates with in-game ads frequently.
Lesly plays on the Baby Bottle Pops
wesbite so much that she begs her mother for the product constantly. She enjoys
the candy and its’ website. She’ll even
get her siblings to pressure her mother into buying it. In turn, her mom breaks
down and buys the product apprehensively. Her mother believes Lesly has
multiple cavities because of this sugary treat.
All in all, in-game advertising is
great tool for companies to evaluate children’s preferences. Children take pleasure
in the interactivity and customization that many in-game ads allow. However, these
in-game ads can become destructive, since the ads are capable of marketing
products directly to kids and bypass the parent.
Sources:
ESA."Games: Improving What Matters." In-Game Advertising. Entertainment Software Association. Web. 17 Jun 2013.
Microsoft Xbox. "The Results Are In: Xbox NUads Makes Traditional TV Advertising More Engaging."Microsoft News Center. N.p., 07 01 2013. Web. 13 Jun 2013.
Richtel, Matt. New York Times. Web. 13 Jun 2013. <http://www.nytimes.com/2011/04/21/business/21marketing.html?pagewanted=1&_r=0&ref=mattrichtel>.
Now,
put on your thinking cap and pretend that your child is begging you for a
sugary snack that they found through an in-game ad. Do you think in-game ads are ethical for
children, especially those under 10 who may not understand what ads are? Do you
think companies should consider advertising health conscience products for
in-game ads targeted to children? Please explain why or why not.

I think it is ethical for companies to put ads that is dedicated to children. I don't see a problem with that since many people uses the internet now a days. They can take advantage of that since anyone has access to the internet. If anything, the parents and teacher should be more concern as to what their children is looking at in the internet. It's not the companies fault for making the kids be abdicated to the ad. It should be parents that should be concern what where the kids are using the website.
ReplyDeleteI believe it would be a little more ethical if the websites had a message on the ad that said it was an ad. Sort of like on the children channels, like Cartoon Network, whenever Cartoon Network is going to commercials it announces it goes to commercials and when it comes back from commercials, it announces it's back to the show. If the advertisements toward children did something along these lines, I think people would be more okay with it.
ReplyDeleteNow, as far as in-game advertisements towards adults. I think they are awesome. It is a really interactive way to either bring a game world to life or learn about new products interactively. I have interacted with ads on my Xbox 360 myself and I've always enjoyed the interactive experience of ads (especially ones with humor). I think it's a great tool when used effectively.
Response By: Anthony McCollum